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Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code id Tech 0 Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS
Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. [2] The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.
Earth 2160 is a real-time strategy video game, developed by Reality Pump Studios.A third entry in the Earth series, it is a direct sequel to Earth 2150.The release of the game was staggered, originally published in Russia, Germany, and Poland in June 2005, then released in the rest of Europe in September with North America receiving the latest release of the game November.
The downloadable version of Visual Studio Code is built on the Electron framework, [23] which is used to develop Node.js web applications that run on the Blink layout engine. Visual Studio Code for the Web is a browser-based version of the editor that can be used to edit both local files and remote repositories (on GitHub and Microsoft Azure ...
Google Earth Engine is a cloud computing platform for processing satellite imagery and other geospatial and observation data. It provides access to a large database of satellite imagery and the computational power needed to analyze those images. [ 95 ]
Beyond Earth is a turn-based strategy game played on a hexagonal grid, iterating the ideas and building upon the engine of its predecessor, Civilization V. [8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ.
Using a shared compute engine, code can be run and displayed the same to multiple users in a Repl. [22] Repl environments have built-in source control via Git [23] on all Repls and users can switch branches, push files, and revert code. Replit allows for the pulling of code from a GitHub repository and linking Repls to GitHub repositories. [24]
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4][5][6] Created by Florian Rival, a software engineer at Google, [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing event ...