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  2. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    Generally speaking, the HRTF boosts frequencies from 2–5 kHz with a primary resonance of +17 dB at 2,700 Hz. But the response curve is more complex than a single bump, affects a broad frequency spectrum, and varies significantly from person to person.

  3. Frequency response - Wikipedia

    en.wikipedia.org/wiki/Frequency_response

    Frequency response. In signal processing and electronics, the frequency response of a system is the quantitative measure of the magnitude and phase of the output as a function of input frequency. [1] The frequency response is widely used in the design and analysis of systems, such as audio and control systems, where they simplify mathematical ...

  4. Equal-loudness contour - Wikipedia

    en.wikipedia.org/wiki/Equal-loudness_contour

    Good headphones, well sealed to the ear, provide a flat low-frequency pressure response to the ear canal, with low distortion even at high intensities. At low frequencies, the ear is purely pressure-sensitive, and the cavity formed between headphones and ear is too small to introduce modifying resonances.

  5. Sony MDR-V6 - Wikipedia

    en.wikipedia.org/wiki/Sony_MDR-V6

    It also features a 40 mm driver and a frequency response of 10 Hz to 20 kHz. The MDR-7504 and MRD-7502 are similar to the MDR-7506, but with a few exceptions. Both headphones have 30 mm drivers and offer frequency responses of 50 Hz to 18 kHz and 60 Hz to 16 kHz, respectively.

  6. Audio system measurements - Wikipedia

    en.wikipedia.org/wiki/Audio_system_measurements

    The frequency range often specified for audio components is between 20 Hz to 20 kHz, which broadly reflects the human hearing range (the highest audible frequency for most people is less than 20 kHz, with 16 kHz being more typical [4] ). Components with 'flat' frequency responses are often described as being linear.

  7. Ambisonics - Wikipedia

    en.wikipedia.org/wiki/Ambisonics

    The response can be measured by placing a microphone in a person's ear canal, then playing back sounds from various directions. The recorded head-related transfer function (HRTF) can then be used for rendering ambisonics to headphones, mimicking the effect of the head.

  8. LDAC (codec) - Wikipedia

    en.wikipedia.org/wiki/LDAC_(codec)

    LDAC is a proprietary audio coding technology developed by Sony, which allows streaming high-resolution audio over Bluetooth connections at up to 990 kbps at 32 bits/96 kHz. It is used by various products, including headphones, earphones, smartphones, portable media players, active speakers, and home theaters .

  9. SBC (codec) - Wikipedia

    en.wikipedia.org/wiki/SBC_(codec)

    SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). [1] SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers.

  10. Auditory brainstem response - Wikipedia

    en.wikipedia.org/wiki/Auditory_brainstem_response

    It is an electrophysiologic response to rapid auditory stimuli and creates a statistically valid estimated audiogram (evoked potential used to predict hearing thresholds for normal hearing individuals and those with hearing loss).

  11. Pure-tone audiometry - Wikipedia

    en.wikipedia.org/wiki/Pure-tone_audiometry

    Pure-tone audiometry provides ear specific thresholds, and uses frequency specific pure tones to give place specific responses, so that the configuration of a hearing loss can be identified.