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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system is a consumer-targeted game engine and a set of tools for rapid game design. Learn about the history, features, and genres of game creation systems, such as GameMaker, Unity, and Roblox.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is a free-to-play platform where users can create and play games of various genres using Lua. It has over 164 million monthly active users, a virtual currency called Robux, and hosts events such as BloxCon and Bloxy Awards.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    A game engine is a tool to implement video games without building everything from scratch. This page lists various game engines by name, programming language, release year, scripting, cross-platform, 2D/3D orientation, target platform, notable games, license and notes.

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker is a series of game engines created by Mark Overmars and developed by YoYo Games since 2007. It supports 2D graphics and scripting, and can export games to various platforms, including Windows, macOS, HTML5, Android, iOS, and consoles.

  6. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Game design is the process of creating and shaping the mechanics, systems and rules of a game. Learn about the history of game design, from ancient times to new media, and the academic disciplines that study games and game design.

  7. Core (video game) - Wikipedia

    en.wikipedia.org/wiki/Core_(video_game)

    Core is a free-to-play online video game platform with an integrated game creation system, developed by Manticore Games. It hosts user-generated games that are designed for an older teen and adult audience and allows users to code using the Lua programming language.

  8. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Max Resistance was an example game from the company website that was released in 2001 to promote the final version of the Game Creation System, to showcase both its gameplay and graphical abilities - particularly 3D terrain and models. It was also made quickly and cheaply, to show the relative quality that could be easily attained with the tool.

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Learn about the process, history, and challenges of creating a video game. This article covers the multidisciplinary skills, funding, phases, and genres of game development, as well as the differences between independent and publisher-owned studios.

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