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Creative technology is a field combining computing, design, art and the humanities. Learn about its applications, examples, careers and history from Wikipedia, the free encyclopedia.
Sim Wong Hoo (1955-2023) was a Singaporean inventor and billionaire entrepreneur who founded Creative Technology, a company that produced audio and media products. He was known for his innovations, awards, and coining the term "No U-turn syndrome".
A private university with campuses across Africa, Europe, and Asia, founded by Tan Sri Lim Kok Wing in 1991. The Sierra Leone campus in Freetown is one of the nine campuses, offering various programs in design, multimedia, communication, business, and technology.
The Institute for Creative Technologies (ICT) is a University Affiliated Research Center at the University of Southern California located in Playa Vista, California. ICT was established in 1999 with funding from the US Army .
Computational creativity is a multidisciplinary field that aims to model, simulate or replicate creativity using a computer. It involves theoretical and practical issues in the study of creativity, such as novelty, usefulness, domain, individual, field and neural networks.
Creative coding is a type of computer programming that aims to create something expressive instead of functional. Learn about its origins, artists, software tools, and hardware components from this Wikipedia article.
Creative computing is an interdisciplinary area at the cross-over of the creative arts and computing. Learn about its applications, topics, degree programmes, and journals.
THX is a subsidiary of Razer Inc. that develops high fidelity audiovisual standards for various platforms. It was created by Tomlinson Holman, an audio engineer and scientist, in 1983 at Lucasfilm, and named after his initials and the first film of George Lucas.