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  2. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. They can then use their earned cookies to purchase assets such as "cursors" and other "buildings" that automatically produce cookies.

  3. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games vary as to whether they have a victory condition: games like Cookie Clicker allow the players to play indefinitely, while games like Candy Box! or Universal Paperclips feature endings that can be reached after a certain amount of progress is made.

  4. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create money to finance ...

  5. Candy Box! - Wikipedia

    en.wikipedia.org/wiki/Candy_Box!

    Justin Davis of IGN stated that, together with A Dark Room and Cookie Clicker, Candy Box! has become one of the most well-known incremental games. Rock, Paper, Shotgun named Candy Box! number 21 of The 50 Best Free Games on PC in 2016. [6]

  6. Clicker Heroes - Wikipedia

    en.wikipedia.org/wiki/Clicker_Heroes

    Clicker Heroes is an idle game that was developed by American independent studio Playsaurus. It was originally released for browsers in 2014, for mobile devices in 2015, and for Xbox One and PlayStation 4 consoles in 2017.

  7. Cow Clicker - Wikipedia

    en.wikipedia.org/wiki/Cow_Clicker

    July 21, 2010. Genre (s) Incremental. Mode (s) Single-player, multiplayer. Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours.

  8. C418 - Wikipedia

    en.wikipedia.org/wiki/C418

    The studio is working on an untitled game, which Rosenfeld is composing the music for. Following the announcement of the launch of Ivy Road, in August 2021 Rosenfeld announced that he had worked on a soundtrack for the 2013 game Cookie Clicker as it was being released onto Steam. In September 2021, Rosenfeld released the soundtrack.

  9. Artix Entertainment - Wikipedia

    en.wikipedia.org/wiki/Artix_Entertainment

    AQ Dragons, which is aimed at multiple platforms released on Google Play Store on December 13, 2014, and the App Store on December 17 with a Web version planned for release in early 2015. AQ Dragons is an idle-game which features Cookie Clicker-styled gameplay.

  10. Talk:Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Talk:Cookie_Clicker

    Someone gave some references for Cookie Clicker. Check it. — Smuckola 02:35, 30 March 2014 (UTC) Reply . inside cookie clicker and the idle game movement at IGN; Kotaku discusses the Christmas update; Gamasutra has a lot to say about the game; PCGamer discussed the Christmas update too; Kotaku followup

  11. Zero-player game - Wikipedia

    en.wikipedia.org/wiki/Zero-player_game

    Incremental games, sometimes called idle games, are games which do require some player intervention near the beginning however may be zero-player at higher levels. As an example, Cookie Clicker requires that players click cookies manually before purchasing assets to click cookies in the place of the player independently.